A place to give voice to my thoughts

Monday, 16 April 2012

Terrain


So after much rearranging of time and location I got my weekly fix of Malifaux on Saturday evening. So after transporting a full car of peeps (5 The evening raised one big issue for me. Whilst I was winning what was a war of movement in my game (playing Zoraida for the first time against Leveticus)I could not take my eyes of the tables the way the games where flowing and the effect of a lack of terrain was having on the games.
TERRAIN.
Such an important part of Malifaux. More so than most other tabletop games I have experience of. Malifaux players will quickly tell you that you can play this game without attacking making the most of the table and grabbing objectives or carefully positioning your models to make the most of their strengths or minimise their weaknesses.
 With games played on 3x3 tables requiring between 15 to 25 terrain pieces to make it playable. Watching a game happen beside me with 6 terrain pieces it became quickly clear how bad this game played on tables not bristling with terrain. More obvious since I have often had the pleasure of playing at Lisburn Gaming club and its bountiful Mordheim terrain and Arkham Gaming centre which boasts some wonderful terrain. Such games are just eye candy fully painted crews weaving in and out of wonderful terrain. Wargaming Heaven.
So back to my dilemma I need more terrain Saturday night made it obvious. And alas a few books covered by some green cloth just ain’t going to cut it. So work has begun on two themed boards being done just for malifaux. A Bayou settlement, and a wild west excavation site. So keep checking in for some work in progress pics over the coming months as I hope to have both tables ready for June. BIg task and since I have limited experience in making terrain it will be a massive learning curve.

No comments:

Post a Comment